In World of Warcraft, your character class determines several factors, including abilities and skills, the weapons and armor you equip, what attributes you should focus on, and what role you will have in combat. Your choice is crucial as you journey through the game’s content.
Warriors are close-combat fighters used as a tank or a melee DPS. Their abilities depend on Rage, which recharges when dealing and taking damage.
- PvE: Once we get a good amount of crit and armor penetration, they will start to pump in ulduar and then by icc they are one of the top dps, if not the best possible dps possible when they finally do get shadowmoon. But early on in phase 1, they will excel on those cheeky clay fights. As a tank, you are considered the weakest tank now in this expansion but you can definitely clear over content no problem, it's just that the other tank's got a huge power spike in Wrath of the Lich King. You also don't have to worry about aoe dps pulling aggro for even dungeons anymore, because you just have better aoe abilities and better aoe frets. You can also apply arms if you want you to provide that great blood frenzy buff still which will complement a physical damage heavy settle.
- PvP: In PVP, the top dog spec is definitely arms, you have that mortal strike which reduces the healing of a target by 50%, fury really is just a arms worry with less pressure and less utility. They get a lot of needed changes jumping into Wrath, first of all, we have much better stance dancing since tactical mastery has been moved to the top of the fury tree rather than a protection tree. You can easily bump over defensive stance for a cheeky spell reflect, even more healing reduction would be unrelenting assault talent if you're overpower the target while they are casting. The next heal is pants, this is also the age of bladestorm, it's great for cleaving the enemy arena team and just destroying people in battlegrounds if they pair well with a very high dps for instance founder cleave.
WarlockWarlocks call upon dark magic and dark curses to destroy enemies. They are considered a DPS caster class, famous for their debuffs and damage over time effects.
PvE: Affliction and Demonology currently dominate in both single target and AOE. Destruction lags behind but is suitable for giving mana buff.
Warlock DPS becomes more decisive in the execute phase. With the current meta, Warlocks are considered a pet class, and it is recommended to always have your pet out.
PvP: There is an excellent new spell called Demonic Circle: Teleport, which can teleport you and remove all snare effects. Unstable Affliction is very overpowered because it silences a healer and causes damage at the same time.
Paladins are holy knights with a priest’s holiness and a warrior’s strength. The real definition of a hybrid class, they can do a combination of damage, healing, and protection.
- PvE: They scale when they get better gear and they're good on the cliff fights early on. They actually have really good natural cleave because a lot of their single target abilities are also aoe abilities and we just have to change one of their seals for the ability to start cleaving. A really good power spike though is the icecrown citadel two set bonus has a 40 chance to reset the cooldown of divine storm which is one of your hardest hitting abilities. As a tank, you are considered the best tank of the expansion insane survivability, insane aoe threat and damage and. Then you have a defensive cooldown divine protection, you also have a very powerful road cooldown divine protection which used the damage on the entire raid because of aura mastery making the raid immune to silence effects.
- PvP: When it comes to PVP, retribution is a mid to top tier spec with really good burst damage with lots of support like freedom dispels, two sacrifices now they can also do instant off heels with their art of war procs, you've got blessing protection, their replenishment talent, it helps out the healer, they normally played comps like cupid cleave which is hunter and a disc priest and the rep paladin. Holy paladin is considered as one of the best healers in Wrath of the Lich King mainly because a beacon of light. This is stupidly overpowered in pvp because you're just constantly healing two people at absolutely no extra mana cost. And holy shock crits can now turn into instant flash of lights, you also have really good reduction on spell pushback with your concentration aura which can be increased with aura mastery. You are wearing full plate gear which makes them much more tanky and you've got good cooldowns like divine shield and blessing protection but normally paired in comps like TSG, Thundercleave, LSP.
HunterHunters rely on Focus to deal ranged weapon damage using bows, guns, and crossbows. They tame beasts that can be used as combat pets to aid them in battle.
PvE: Survival and Marksman are good for early play, especially when you get Armor Penetration. Utilize Melee Weaving to put traps down and proc Lock and Load effect.
PvP: Play Marksman with Beast Mastery which works well with Beast Cleave, making the burst pretty insane. Freezing Arrow ability makes setting up traps easier, while Disengage will leap you backwards—a valuable skill to have.
Death KnightDeath Knights can raise undead minions and combine martial arts with dark energies. They can be used as tanks or a melee DPS and is potentially the best class in the game.
PvE: Both Unholy and Frost Death Knights dominate in both early and late game content as they deal the best single-target and AoE damage. These skills don’t rely on gear scale really great with it. This class is also regarded as the best self-healing tank.
PvP: A force to be reckoned with, Death Knights have great burst and cleave damage in PvP. Chains of Ice reduces enemy movement by 95 percent—talk about overpowered!
ShamanShamans use spells and totems to heal and buff raid members. They can grant themselves or their allies a powerful elemental buff to strengthen them. They fit the roles of caster, healer, and melee damage dealer.
PvE: Both Elemental and Enhancement Shamans are great for PvE. However, unlike other classes, Elemental Shamans don’t get a power spike in the late game.
PvP: Elemental Shaman is the best for PvP. Many people consider them the best caster class in the arena. The Hex abilityis like a polymorph that transforms the enemy into a frog.
DruidDruids are one of the most versatile hybrid classes in WoW. They have shape-shifting prowess to take different forms and fulfill a specific role in a party.
PvE: Feral Druids are good as DPS or a mid-tier tank. Balance Druids are mainly used as support DPS, with insane AOE abilities. Restoration Druids have the Revitalize ability, which gives classes Energy, Rage, Mana, or Runic power.
PvP: Feral Druids are also good in PvP. Predatory Strikes allow your finishing moves to have a 20 percent chance of making your next Nature Spell become an instant cast spell.
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